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Fixes and Changes 

06 October 2026

With today's server save, a number of fixes and changes have been implemented.

  • In response to player feedback concerning the last adjustments of Echo Wardens, we have made the following changes:
    • They now spawn with 4 normal creatures again instead of 2 normal and 2 influenced creatures.
    • We have decreased their damage bonus for other creatures from 50% back to 20%.
    • They now drop 50 dust instead of 15.
  • In the hunting ground Mirrored Nightmare, echo raids now spawn again for mirror images (apparition creatures). A previous fix for this issue had temporarily stopped working due to a side-effect of another fix.
  • The cooldown of the spell Swift Foot has been reduced from 10 to its intended value of 4 seconds, and the secondary group cooldown from 10 to 2 seconds. This change was announced as part of the vocation adjustments in June, but had not actually taken effect in the game yet.
  • It is no longer possible to use dice in depots.
  • We fixed a sorting issue in the list of displayed shortcuts in the Options menu which automatically selected the first entry when using the arrow buttons to move an element up or down.
  • If you lost your resonance crystal in the mission "The Ice Music" of the Explorer Society quest, you can now obtain a new one from Black Bert to continue the quest.

Furthermore, the announced adjustments of the Market fee and the prices of exercise weapons are now effective.

  • The Market fee has been raised from 2% to 2.5%.
  • The Market fee limit has been increased from 1,000,000 gold coins to 2,500,000 gold coins.
  • The gold prices of exercise weapons have been increased by 25% as follows:
Item Old Price New Price
Lasting Exercise Weapons and Shield 10,000,000 12,500,000
Durable Exercise Weapons and Shield  1,250,000 1,562,500
Exercise Weapons and Shield  347,222 434,028

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