Armadiles
Race key armadile
Damage Taken From Elements
Threat and Movement
Loot
| Item | Qty | Rarity |
|---|---|---|
|
Gold Coin
|
3-198 | Always |
|
Platinum Coin
|
1-7 | Common |
|
Battle Stone
|
1 | Uncommon |
|
Coal
|
1 | Uncommon |
|
Crystalline Spikes
|
1 | Uncommon |
|
Drill Bolt
|
1-5 | Uncommon |
|
Envenomed Arrow
|
1-10 | Uncommon |
|
Great Health Potion
|
1-2 | Uncommon |
|
Great Mana Potion
|
1-2 | Uncommon |
|
Green Crystal Fragment
|
1-2 | Uncommon |
|
Mana Potion
|
1-3 | Uncommon |
|
Strong Health Potion
|
1-2 | Uncommon |
|
Strong Mana Potion
|
1-2 | Uncommon |
|
Green Crystal Splinter
|
1-2 | Semi-rare |
|
Terra Boots
|
1 | Semi-rare |
|
Time Ring
|
1 | Semi-rare |
|
Titan Axe
|
1 | Semi-rare |
|
Tower Shield
|
1 | Rare |
|
Bonebreaker
|
1 | Rare |
|
Jade Conical Hat
|
1 | Rare |
|
Crystalline Armor
|
1 | Very rare |
Abilities
Notes and Lore
The update teaser introducing the Armadile groups them with Crystalcrushers. Although the two are likely related, they are not found in vicinity of each other. Armadile Artwork.jpg|Official Creature Artwork
The gnomes tell stories that the armadile once lived in deep enclosed caverns with other creatures in a form of harmony. Due to seismic activity their natural habitat was destroyed, but they managed to escape into an underground tunnel that had opened up. In the new environment they were able to escape their natural predators more easily and had less competition for nourishment. And so they prospered and became a plague for the depths of the earth, mainly invading gnomish holdings for their abundance of what the armadile consider food. As omnivores the armadile are a nuisance when encountered alone, but a threat when run into in greater numbers. Not only do they attack other creatures to devour them or destroy their food sources, their aimless digging and mineral eating often completely destroys the stability of caves and tunnels. Since there are no means to drive the Armadile out, the only solution is to exterminate them or to abandon areas with severe Armadile infestation. The main approach to identify natural competitors or threats to the Armadile have yet to meet with success. It is likely that whatever scares the Armadile off will probably be even worse itself.
History
* As announced on OfficialNewsArchive 7858|April 23, 2024, the patch removed its invisibility and mana drain, reduced probability to apply Drunken status, and increased its fire sensitivity from 80% to 90% as part of the 2024 Balancing Project. * As announced on OfficialNewsArchive 7890|May 14, 2024, the patch increased experience from 2,900 to 3,200, removed Mana Drain damage, no longer retreats at low health, increased fire sensitivity from 90% to 100%, and changed monster to be a melee fighter as part of the 2024 Balancing Project. * As announced on OfficialNewsArchive 8730|March 17, 2026, the patch increased its gold gain by 14%.