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Rashid NPC Rashid: Svargrond. Details
Bandits
Creature dossier

Bandits

Race key bandit

Humans Outlaws Human Regular Common
Summonable Convincible No invisible sight Can be paralysed
Hitpoints 245 HP
Experience 65 EXP
Armor 11 Armor
Speed 90 Speed
Mitigation 0.43x Mitigation
Charm points 15 Charm
Bestiary unlock 250 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
🗡️ Physical 110%
💀 Death 105%
❄️ Ice 100%
🔥 Fire 100%
✨ Holy 100%
🌊 Drown 100%
🌿 Earth 100%
⚡ Energy 100%
Combat details

Threat and Movement

Estimated max damage: 43
🗡️ Physical damage 43
Walks through None
Walks around Fire, Energy, Poison
Pushable Yes
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
0-30
Axe
1
Mace
1 Uncommon
Brass Shield
1 Uncommon
Leather Legs
1 Uncommon
Tomato
0-2 Uncommon
Chain Helmet
1 Semi-rare
Brass Armor
1 Semi-rare
Iron Helmet
1 Rare
Threat profile

Abilities

🗡️ Melee 0-43
Creature intel

Notes and Lore

Behavior

Bandits run at 25 hp. They will occasionally charge targets; although this only occurs if another player is close to the Bandit.

Notes

Bandits often appear in large groups along with other monsters.

Bestiary

The tale of the noble bandit that takes from the rich and gives to the poor is far away from reality. The usual Bandit does not care whom he is robbing as long as he is able to gain something of value for himself. Actually in most cases, the poor are those that are worst prepared to defend themselves and so have become the preferred victims of bandits. Bandits are armed with a variety of weapons, their armour has usually been plundered somewhere. Always avoiding the city guards, they set up their hideouts in the wilderness, often close to streets where they are feared as highwaymen. Involved in all kinds of illegal activities, they can be found in the service of all kind of persons that want some dirty work performed. Some even stand in the service of some head Bandit who has managed to suppress some remote area or village.