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Rashid NPC Rashid: Svargrond. Details
Blood Hands
Creature dossier

Blood Hands

Race key bloodhand

Humans Necromancers Human Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 700 HP
Experience 750 EXP
Armor 48 Armor
Speed 96 Speed
Mitigation 1.1x Mitigation
Charm points 25 Charm
Bestiary unlock 500 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
🔥 Fire 110%
✨ Holy 110%
🗡️ Physical 100%
❄️ Ice 90%
⚡ Energy 80%
💀 Death 50%
🌊 Drown 0%
🌿 Earth 0%
Combat details

Threat and Movement

Runs at 0 HP
Walks through Poison
Walks around Energy, Fire
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1-135 Common
Book of Necromantic Rituals
1 Uncommon
Lancet
1 Uncommon
Horoscope
1 Uncommon
Blood Tincture in a Vial
1 Uncommon
Incantation Notes
1 Uncommon
Pieces of Magic Chalk
1 Uncommon
Strong Mana Potion
1 Semi-rare
Necrotic Rod
1 Semi-rare
White Piece of Cloth
1 Semi-rare
Red Gem
1 Rare
Mystic Turban
1 Rare
Red Piece of Cloth
1 Rare
Spellbook of Enlightenment
1 Rare
Boots of Haste
1 Very rare
Skull Staff
1 Very rare
Noble Axe
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-100? 🌀 Frequent Self-Healing 0-70+ 🌀 Paralyze Ball close range only 🌀 Life Drain Ball on self 20-60?
Creature intel

Notes and Lore

Notes

You may hunt 4000 of these along with Necromancers, Priestesses, Blood Priests and Shadow Pupils as a task for Lugri. Upon completion of the task you will face Necropharus. The task can be repeated several times but only grants you 40,000 experience points from the second time and onwards. Blood Hand Artwork.jpg|Official Creature Artwork

Bestiary

Nobody is quite sure how the blood priest cult recruits its pupils, the blood hands, and if they join of their own free will. Rumours have it that blood hands have artificially enhanced blood in their veins, making them ruthless tools that do the bidding of their masters. Blood hands are named after the red gloves they wear, but the name is not merely a metaphor: blood hands have to pass several years of training and killing in the field to prove worthy of ascending into the ranks of the priests. Though the initiation takes place behind securely closed doors, there are hints of blood rage visions, brain washing, grotesque rituals and blood transfusions during the final trial, and only those who live through these ordeals are entitled to call themselves blood priests, and receive a new name. Blood hands are often sent abroad to fulfil a mission of their master's or assisting him, and may return with strange devices, samples and stains. On the upside, blood hands are also skilled surgeons, and many an unhappy necromancer has relied on their skill to prolong his life or sew a limb back on, even if he had to pledge his services to theirs in return.In combat, blood hands use what their masters have taught them, and summon minions they managed to pressure into a blood bond, which usually means fellow necromancers who owed them a favour or two.