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Rashid NPC Rashid: Svargrond. Details
Brachiodemons
Creature dossier

Brachiodemons

Race key brachiodemon

Demons Demon Unblockable Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 25,000 HP
Experience 15,770 EXP
Armor 100 Armor
Speed 220 Speed
Mitigation 2.75x Mitigation
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
✨ Holy 135%
❄️ Ice 125%
🌊 Drown 100%
🌿 Earth 100%
⚡ Energy 100%
🗡️ Physical 100%
🔥 Fire 70%
💀 Death 50%
Combat details

Threat and Movement

Walks through Energy, Fire, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Crystal Coin
1 Common
Ultimate Health Potion
1-4 Uncommon
Hand
1 Uncommon
Skull Staff
1 Semi-rare
Epee
1 Semi-rare
Crystal Mace
1 Semi-rare
Noble Axe
1 Semi-rare
Head (Brachiodemon)
1 Semi-rare
Fire Axe
1 Rare
Assassin Dagger
1 Rare
Jade Hammer
1 Rare
Spellbook of Mind Control
1 Rare
Ring of Green Plasma
1 Rare
Royal Helmet
1 Very rare
Mastermind Shield
1 Very rare
Butcher's Axe
1 Very rare
Crystalline Sword
1 Very rare
Alloy Legs
1 Very rare
Metal Bat
1 Very rare
Diabolic Skull
1 Very rare
Bag You Desire
1 Very rare
Threat profile

Abilities

🌀 Small Blast Explosion 700+ 💀 Death Ball 800+ 🔥 Fire Whirwind ? 💀 Sudden Death 500+ 🌀 Dust Ball ?
Creature intel

Notes and Lore

Behavior

This creature has a spell that destroys player-made Magic Walls and Wild Growths.

Notes

Brachiodemons are the creatures from Claustrophobic Inferno that can trigger Goshnar's Taints. It only drops a Bag You Desire for players with at least one of Goshnar's Taints. The more taints you have, the higher the chance. The Bag is always dropped inside a Reward Container so there's no risk of leaving it behind in the creature's corpse. Brachiodemon Artwork.jpg|Official Creature Artwork

Bestiary

Brachiodemons are battle-hardened demons that were chosen by their vile masters to invade Zarganash for their adaptability. After untold time in Zarganash only the most adaptive of these creatures survived, but not unscarred. Zarganash has changed then permanently, trapping them for all eternity and binding their essence to the realm itself. Their self-awareness became bound to the essence of the plane in a twisted way. Should their material form ever be destroyed a gruesome fate of eternal torment awaits their consciousness. Forever will they ride helplessly with the storms and currents of Zarganash to be grinded down and reconstructed constantly. A fact they are aware of all to well, which makes them fight for their lives even more fiercely and desperately. Though the inner torment that is prevalent in Zarganash has already took deep roots in their essence and inherently changed them, some of them might still half-heartedly do the biddings of their demonic masters but they do so only out of an attitude of resignation and habit that grows more and more distant over time. In truth for a long time they have already given in to the despair and atrophy that permeates the realm and unknowingly became agents of the powers behind the curtains of Zarganash. While most of them are unknowingly doing the bidding of the pale worm and spread its taint wherever they go, they still think of themselves as free beings and would actively fight the worm and its minions. The subtle strings that the worm and others use on them usually prevent them from coming anywhere near the true plots that are played out in Zarganash. How much resistance against the will of the pale worm a brachiodemon could muster varies probably highly from individual to individual but the worm will always win in the long run.

History

* December 01, 2020: creature experience decreased from 28,600 to 22,880 and loot drop rate decreased by 15%. * OfficialNewsArchive 6086|April 15, 2021: creature experience decreased from 22,880 to 20,000 and loot drop rate decreased by 5%. * OfficialNewsArchive 6159|June 01, 2021: creature experience decreased from 20,000 to 17,600 and loot drop rate decreased by 12% along with changes made to Goshnar's Tribue. * July 06, 2021: creature experience decreased from 17,600 to 14,080 and loot drop rate decreased by 10%. * OfficialNewsArchive 6555|February 01, 2022: creature experience increased from 14,080 to 15,770 and loot drop rate increased by 8%. * As announced on OfficialNewsArchive 8499|August 26, 2025, the patch decreased its gold gain by 12%.