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Rashid NPC Rashid: Svargrond. Details
Crape Men
Creature dossier

Crape Men

Race key crapeman

Misc Hybrids Humanoid Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 9,150 HP
Experience 5,040 EXP
Armor 80 Armor
Speed 155 Speed
Mitigation 2.13x Mitigation
Charm points 50 Charm
Bestiary unlock 1,000 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
💀 Death 115%
❄️ Ice 105%
🔥 Fire 100%
✨ Holy 100%
🌊 Drown 100%
🌿 Earth 95%
⚡ Energy 90%
🗡️ Physical 75%
Combat details

Threat and Movement

Runs at 0 HP
Walks through Energy, Fire, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Platinum Coin
1 Common
Guardian Halberd
1 Uncommon
Crab Man Claws
1 Uncommon
Great Health Potion
1 Semi-rare
Giant Shimmering Pearl (Green)
1 Semi-rare
Lightning Legs
1 Semi-rare
Glacier Kilt
1 Semi-rare
Magma Coat
1 Semi-rare
Green Gem
1 Semi-rare
Warrior's Shield
1 Semi-rare
Hammer of Wrath
1 Rare
Noble Axe
1 Rare
Ring of the Sky
1
Threat profile

Abilities

🗡️ Melee 0-271 🌀 Crab Claw Snap 116-313 Energy Ball 331-383 Energy Wave 314-369 🌀 Sparkles unknown
Creature intel

Notes and Lore

Notes

Crape Man Artwork.jpg|Official Creature Artwork

Bestiary

The crape men are one of the stranger creations of the mad Dr. Marrow. In fact several found failed specimens that have been discarded hint at a gruesome failure rate in their creation.Despite their misleading naming, there are individuals of both genders present, yet without a thorough medical examination it's impossible to tell them apart.Seemingly bred as a first line of defence in the ranks of his creatures, the crape men are stout and durable yet slow and dull.They lack most of the intelligence of their human parts and more often than not are below the average intelligence of gorillas. They have, however, a grasp on human language and can understand simple phrases. The creatures in itself are rather docile and passive, yet due to training their stoicism is usually overcome and they attack all presumed aggressors in a given area. The training of crab men is a slow and arduous process. Some of them prove to be untrainable at all and are often released into the wilds where most of them just starve to death as they seem to have little own drive to sustain themselves. The crape men have a love for the sea and despise the dwelling on land, yet their physiology is far better suited for the latter. This inherent tragedy of their existence lead to the death of several crape men by drowning, as most of them are not capable to stay under water for prolonged periods of time. Their breed is one of the most unstable ones of Dr. Marrows creation and so the range of differences and mutations is huge.So some of them defy the above mentioned aspects and for instance display greater intelligence and a few are even capable of beathing under water indefinitely. It is assumed that over the cause of the next decades a natural selection will favour some mutations and help them spread amongst the creatures' population. As an oddity crape men show a high disdain of cucumber. It is assumed it reminds their ape part of unripe bananas.

History

* As announced on OfficialNewsArchive 7604|October 30, 2023, the patch reduced its loot by 9%. * As announced on OfficialNewsArchive 8237|February 4, 2025, the patch decreased its Gold gain by -10%.