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Rashid NPC Rashid: Svargrond. Details
Crawlers
Creature dossier

Crawlers

Race key crawler

Invertebrates Myriapods Vermin Regular Common
Not summonable Not convincible Sees invisible Can be paralysed
Hitpoints 1,450 HP
Experience 1,000 EXP
Armor 38 Armor
Speed 125 Speed
Mitigation 1.26x Mitigation
Charm points 25 Charm
Bestiary unlock 500 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
🔥 Fire 108%
❄️ Ice 107%
✨ Holy 105%
🌊 Drown 100%
⚡ Energy 100%
🗡️ Physical 100%
💀 Death 95%
🌿 Earth 0%
Combat details

Threat and Movement

Runs at 40 HP
Walks through Poison
Walks around Fire, Energy
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
2-190 Always
Platinum Coin
1 Common
Compound Eye
1 Uncommon
Crawler Head Plating
1 Uncommon
Great Health Potion
1 Uncommon
Great Mana Potion
1 Uncommon
Small Topaz
1-2 Uncommon
War Hammer
1 Semi-rare
Springsprout Rod
1 Rare
Yellow Gem
1 Rare
Grasshopper Legs
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-120+ 🌀 Stalagmite 100-180?
Creature intel

Notes and Lore

Notes

Crawler Artwork.jpg|Official Creature Artwork

Bestiary

The Crawler seems to be less specialised than its hive brethren. It has been observed that they fill in any role that is needed. They even change their given role so quickly sometimes that an observer might come to the conclusion that Crawlers could make decisions consciously. Still, this is disputed and it seems more likely that they are only extremely sensitive to the commands or needs of the hive. Be it as it may, the Crawler can be encountered in each part of the hive and on the battlefield. They fight less aggressive and more coordinated than their brethren, though, they lack somewhat the strength of the others. They are even known for their retreats in a battle, just to regroup and attack again. Crawlers are swift and seem never to get tired. Even in futile tasks, they will not give up. Their tireless persistence is one of their most notable traits. They seem to be able to exist for an incredible long time without any form of nourishment and are one of the few Hive Born that can operate a significant amount of time underwater. As allrounder, they often aid their brethren in battles and seem to be capable fighters on their own.Speed and effectiveness are the hallmarks of the Crawlers. Their true status in the hive, however, is somewhat enigmatic. Their use for the war against the Deeplings is somewhat limited. Although some of them accompany the marching armies of the hive, most of them stay back as rear guards and to expand hive structures in gained territory. However, groups of them also accompany greater armies to harass their opponents and particularly to single out weakened targets.