TibiaXplorer TibiaXplorer
Tibiadrome Drome: 5d 12h
Rashid NPC Rashid: Ankrahmun. Details
Deepling Scouts
Creature dossier

Deepling Scouts

Race key deeplingscout

Amphibians Deeplings Aquatic Regular Common
Not summonable Not convincible Sees invisible Can be paralysed
Hitpoints 240 HP
Experience 160 EXP
Armor 7 Armor
Speed 65 Speed
Mitigation 0.56x Mitigation
Charm points icon Charm points 25 Charm
Bestiary unlock 1,000 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
Earth damage Earth 110%
Energy damage Energy 110%
Holy damage Holy 100%
Death damage Death 100%
Physical damage Physical 100%
Ice damage Ice 0%
Fire damage Fire 0%
Drown damage Drown 0%
Combat details

Threat and Movement

Estimated max damage: 215
Physical damage Physical damage 215
Runs at 20 HP
Walks through Fire
Walks around Energy, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
0-50 Common
Hunting Spear
0-3 Uncommon
Life Ring
1 Semi-rare
Rusted Armor
1 Rare
Heavy Trident
1 Rare
Eye of a Deepling
1 Very rare
Fish Fin
1 Very rare
Flask of Rust Remover
1 Very rare
Small Emerald
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-105 🌀 Spear 0-110
Creature intel

Notes and Lore

Behavior

They try to stay in melee range and combo his normal hit with their water spear often.

Notes

If you kill 300 Deepling Scouts, you will earn the achievement Invader of the Deep. Deepling Scout Artwork.jpg|Official Creature Artwork

Bestiary

The Deepling Scouts are an ancient race. It is not known how old they are exactly or when the first Deepling Scouts emerged from the depths of Tibia's seas. There are no known records of these creatures so far and the first sightings were reported only recently. Usually inhabiting the very depths of the world, it seems their number grew significantly over the years and at some time, they started ascending. It is currently unknown when or why this ascent started. As of now, their origin is shrouded in mystery.