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Rashid NPC Rashid: Svargrond. Details
Deepling Workers
Creature dossier

Deepling Workers

Race key deeplingworker

Amphibians Deeplings Aquatic Regular Common
Not summonable Not convincible Sees invisible Can be paralysed
Hitpoints 190 HP
Experience 130 EXP
Armor 7 Armor
Speed 65 Speed
Mitigation 0.46x Mitigation
Charm points 15 Charm
Bestiary unlock 250 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
🌿 Earth 110%
⚡ Energy 110%
✨ Holy 100%
💀 Death 100%
🗡️ Physical 100%
❄️ Ice 0%
🔥 Fire 0%
🌊 Drown 0%
Combat details

Threat and Movement

Estimated max damage: 150
🗡️ Physical damage 150
Runs at 20 HP
Walks through Fire
Walks around Energy, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
0-25 Common
Deepling Scales
1 Uncommon
Fish
0-3 Uncommon
Heavy Trident
1 Rare
Eye of a Deepling
1 Very rare
Fish Fin
1 Very rare
Small Emerald
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-100 🌀 Throws Spear 0-50
Creature intel

Notes and Lore

Notes

Deepling Worker Artwork.jpg|Official Creature Artwork

Bestiary

Once members of the lowest castes, these Deeplings mostly work in the mines of the deep. Forging the weapons of their masters and delving deeper and deeper in the ice-cold stone of the deep, they are the backbone of the arising Deepling war machine. Before the great uprising, the tasks of the Deepling Workers consisted of tending to the spawn, raising the Deepling offspring and maintaining a constant supply of food. Members of the lower castes are suppressed by higher ranked Deeplings and forced to labour. This "constraint" is not to be taken literally, however, as each member knows its place in society and usually shows contentment with its fate.