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Rashid NPC Rashid: Svargrond. Details
Dread Intruders
Creature dossier

Dread Intruders

Race key dreadintruder

Elementals Electro-Elementals Extra Dimensional Regular Common
Not summonable Not convincible Sees invisible Can be paralysed
Hitpoints 4,500 HP
Experience 2,400 EXP
Armor 50 Armor
Speed 165 Speed
Mitigation 1.54x Mitigation
Charm points 50 Charm
Bestiary unlock 1,000 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
✨ Holy 110%
🌊 Drown 100%
🌿 Earth 100%
🗡️ Physical 100%
❄️ Ice 95%
🔥 Fire 90%
💀 Death 20%
⚡ Energy 10%
Combat details

Threat and Movement

Runs at 0 HP
Walks through Fire, Energy, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1-200 Common
Platinum Coin
1-8 Common
Great Mana Potion
1 Uncommon
Great Spirit Potion
1 Uncommon
Ultimate Health Potion
1 Uncommon
Energy Drink
1 Uncommon
Energy Bar
1 Uncommon
Instable Proto Matter
1 Uncommon
Energy Ball
1 Uncommon
Odd Organ
1 Uncommon
Frozen Lightning
1 Uncommon
Blue Crystal Splinter
1 Uncommon
Cyan Crystal Fragment
1 Uncommon
Small Amethyst
0-2 Semi-rare
Small Ruby
0-2 Semi-rare
Small Sapphire
0-2 Semi-rare
Violet Crystal Shard
1 Semi-rare
Violet Gem
1 Rare
Collar of Red Plasma
1 Very rare
Collar of Blue Plasma
1 Very rare
Collar of Green Plasma
1 Very rare
Collar of Orange Plasma
1 Very rare
Ring of Red Plasma
1 Very rare
Ring of Blue Plasma
1 Very rare
Ring of Green Plasma
1 Very rare
Ring of Orange Plasma
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-300+ 💀 Death Ball 280-350 Energy Wave 250-400 🌀 Electrified Ball it electrifies you
Creature intel

Notes and Lore

Notes

Those that are located outside around the vortexes, do not yield any experience points. It looks identical to Dread Minions. Dread Intruder Artwork.jpg|Official Creature Artwork

Bestiary

The Dread Intruders were the first creatures that were encountered when the first destruction vortexes showed up. For a short while, they also comprised the largest group of the new enemies. However, this didn't last long and today only the most knowledgeable explorers still know about this fact. In many regards the Dread Intruders are considered as pure embodiments of the new threat. They were the first creatures who have been captured by aspiring scientists. By examining this enemy, they learnt about the Dread Intruder's fleeting nature as well as the fact that this creature cannot exist very long without the support of a nearby destruction vortex. Dangerous and highly volatile, the Dread Intruder was even assumed to slightly bend reality itself. In-depth studies, however, revealed that this is rather an optical effect caused by the sheer load of destructive energy accumulated in these creatures. Still, it can't be denied that the laws of nature seem to be weakened by its very presence. Even if a certain degree of probability is applied, one cannot deny the countless reports about flickering lights, distorted sound, or objects that suddenly show minor damages or even changed properties whenever a Dread Intruder was around. For this reason, particularly priests claim that the existence of the Dread Intruder defiles reality the most. Despite these numerous assumptions and speculations, the Dread Intruder is a dangerous force to be reckoned with. Although its lack of conscience seems to be a weakness, the sheer power of the Dread Intruder makes up for that, and one is well-advised not to encounter this powerful opponent unprepared or in disadvantageous situations. Even without any sign of intelligence, the Dread Intruder shows a horrifying effectiveness in exploiting a foe's weakness. This ability can only be explained by the theory that claims that the Dread Intruder is an embodiment of greater destructive forces.

History

* Its experience was reduced from '''3,000''' to '''2,400''' in the fourth batch of changes introduced in Update 12.31.