TibiaXplorer TibiaXplorer
Rashid NPC Rashid: Svargrond. Details
Dwarf Geomancers
Creature dossier

Dwarf Geomancers

Race key dwarfgeomancer

Humanoids Dwarves Humanoid Regular Common
Not summonable Not convincible Sees invisible Can be paralysed
Hitpoints 380 HP
Experience 265 EXP
Armor 15 Armor
Speed 100 Speed
Mitigation 0.91x Mitigation
Charm points 25 Charm
Bestiary unlock 500 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
💀 Death 110%
❄️ Ice 105%
🌊 Drown 100%
🗡️ Physical 100%
✨ Holy 90%
⚡ Energy 90%
🌿 Earth 80%
🔥 Fire 40%
Combat details

Threat and Movement

Estimated max damage: 290
🌿 Earth damage 110
🗡️ Physical damage 100
❓ Manadrain damage 80
Runs at 150 HP
Walks through Fire
Walks around Energy, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1-45 Common
Blank Rune
1 Common
Pear
1 Common
White Mushroom
1-2 Common
Magic Light Wand
1 Uncommon
Geomancer's Robe
1 Uncommon
Geomancer's Staff
1 Uncommon
Clerical Mace
1 Rare
Dwarven Ring
1 Rare
Small Sapphire
1 Rare
Terra Boots
1 Very rare
Iron Ore
1 Very rare
Spellbook
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-100 🌀 Mana Drain 25-80 🌀 Stalagmite 50-110
Creature intel

Notes and Lore

Notes

These creatures heal a lot more often than Monks.

Bestiary

It is a widespread misconception that dwarfs dislike all kinds of magic. Dwarfs worship the powers of the elements, and the most gifted among them have managed to master the raw forces of earth and fire. Like all others of their race, Dwarf Geomancers are sturdy and strong. Instead of using the axe, they call on the power of earth to smash their enemies, hurling balls of molten rock at whoever is opposing them. Even worse, earth also confers amazing healing powers on Dwarf Geomancers, making them formidable enemies that are difficult to overcome.

History

Although the sprites for dwarf geomancer were implemented on Update 7.0, the first spawns of this creature were only added to the game with Update 7.2. A long time ago, Dwarf Geomancers used to drop Boots of Haste, but as players became stronger and killed them more easily, Cip removed this rare drop.