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Rashid NPC Rashid: Svargrond. Details
Dworc Fleshhunters
Creature dossier

Dworc Fleshhunters

Race key dworcfleshhunter

Humanoids Dworcs Humanoid Regular Common
Not summonable Not convincible No invisible sight Can be paralysed
Hitpoints 85 HP
Experience 40 EXP
Armor 3 Armor
Speed 74 Speed
Mitigation 0.2x Mitigation
Charm points 15 Charm
Bestiary unlock 250 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
💀 Death 113%
❄️ Ice 110%
🔥 Fire 108%
✨ Holy 100%
🌊 Drown 100%
⚡ Energy 100%
🗡️ Physical 100%
🌿 Earth 0%
Combat details

Threat and Movement

Runs at 0 HP
Walks through Poison
Walks around Fire, Energy
Pushable Yes
Pushes objects No
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
0-13
Leather Armor
1
Cleaver
1
Torch
1
Skull (Item)
0-3 Semi-rare
Poison Dagger
1 Semi-rare
Hunting Spear
1 Semi-rare
Bone Shield
1 Rare
Tribal Mask
1 Rare
Ripper Lance
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-25 🌀 Throws Throwing Knives 0-15
Creature intel

Notes and Lore

Notes

If you fall into a trap, you may take significant damage from these creatures as well as others that drop down with you. A Plate Set set should be enough to armor block its attacks.

Bestiary

The most common members of the orcish subspecies known as dworcs (which are rumoured to be a hybrid of orcs and dwarfs) are known as Dworc Fleshhunters. The name is referring to the cannibalistic habits of this disgusting race. Dworc Fleshhunters serve as scouts, and in battles they form the shock troops of the dworcish tribes. With long lance-like weapons, they try to slow down their enemies while other dworcs attack from a safe distance. Like all dworcs, the constant exposure to poison has made them immune to all toxic effects, and like all dworcs they like to apply some sort of poison on their weaponry. Without their allies their fighting abilities to delay and to distract their enemy becomes almost worthless, and so they pose only a little threat to a seasoned fighter.

History

* As of OfficialNewsArchive 1894|November 16, 2011, Dworc Fleshhunters and other poison-causing creatures can no longer be convinced. This change addressed an exploit where players could be tricked into receiving a skull, preventing a form of PvP abuse in which such creatures were later used to kill low-level characters. This could ultimately give the victim a Red Skull and cause them to lose all their items upon death.