TibiaXplorer TibiaXplorer
Rashid NPC Rashid: Svargrond. Details
Grim Reapers
Creature dossier

Grim Reapers

Race key grimreaper

The Undead Undead Humanoids Undead Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 3,900 HP
Experience 5,500 EXP
Armor 30 Armor
Speed 160 Speed
Mitigation 0.64x Mitigation
Charm points 50 Charm
Bestiary unlock 1,000 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
🔥 Fire 110%
✨ Holy 110%
⚡ Energy 110%
🌊 Drown 100%
🗡️ Physical 75%
🌿 Earth 60%
❄️ Ice 35%
💀 Death 20%
Combat details

Threat and Movement

Estimated max damage: 2,595
💀 Death damage 995
🗡️ Physical damage 1,600
Runs at 0 HP
Walks through Poison
Walks around Fire, Energy
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1-273 Common
Flask of Demonic Blood
1 Common
Demonic Essence
1 Uncommon
Great Mana Potion
1 Uncommon
Scythe
1 Uncommon
Ultimate Health Potion
1 Uncommon
Platinum Coin
1-4 Semi-rare
Mystical Hourglass
1 Semi-rare
Dark Shield
1 Semi-rare
Magic Light Wand
1 Semi-rare
Slightly Rusted Armor
1 Semi-rare
Orichalcum Pearl
1-4 Semi-rare
Nightmare Blade
1 Rare
Underworld Rod
1 Rare
Death Ring
1 Very rare
Glacier Kilt
1 Very rare
Skullcracker Armor
1 Very rare
Stone Skin Amulet
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-320 and with [[Blood Rage]] 0-815 🌀 Blood Ball 225-275 💀 Death Beam 350-720 🌀 Explosion Wave 0-300 💀 Physical Sudden Death 0-165 🌀 Blood Rage boosts melee 255% 🌀 Healing 130-205
Creature intel

Notes and Lore

Behavior

Chases their target to melee range and retargets frequently.

Notes

Grim reapers have isolated spawns and do not come in massive groups. The best place for grim reapers is the Yalahar Cemetery Quarter however Paladins may prefer the main Drefia spawn. Although their name suggests a specialization of death damage, most of the damage usually taken is physical (assuming the beam is avoided). Grim Reaper Artwork.jpg|Official Creature Artwork

Bestiary

Grim Reapers are malignant spirits that control undead bodies. They are independent, serving no master but their own malicious goals. As long as they can cause pain and fear to living beings, they are also prepared to ally with other evil entities. The nature of these possessive spirits is currently disputed. The most popular theory implies that the spirits are actually some ancient race that never had any corporeal form other than that of possessed undead beings. They cloak their possessed bodies with rags, and they arm them with a scythe imbued with part of their own mystical energy. These scythes are known to rend horrible wounds that heal only slowly and often become infected. The scythes are nearly indestructible and are able to cut through any armor with ease. The worst thing about the reapers is that they cannot be killed for good. Even if the undead body is hacked into pieces, the possessing spirit escapes unharmed, ready to possess another undead body. Some Grim Reapers haunt their opponents again and again until they finally kill them.Dread and fear are the things the spirits are looking for. It is assumed that the spirits feed on these emotions and also on pain and agony. For this reason, it is no surprise that Grim Reapers prefer places where they can inflict pain or fear.

History

* As announced on OfficialNewsArchive 8284|March 04, 2025, the patch added a "very rare" chance of looting Stone Skin Amulet from this creature.