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Rashid NPC Rashid: Svargrond. Details
Hellflayers
Creature dossier

Hellflayers

Race key hellflayer

Demons Demon Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 14,000 HP
Experience 11,720 EXP
Armor 55 Armor
Speed 165 Speed
Mitigation 1.6x Mitigation
Charm points 50 Charm
Bestiary unlock 1,000 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
✨ Holy 105%
⚡ Energy 105%
🗡️ Physical 100%
❄️ Ice 95%
🌿 Earth 80%
💀 Death 75%
🔥 Fire 30%
🌊 Drown 0%
Combat details

Threat and Movement

Estimated max damage: 3,450
🔥 Fire damage 650
💀 Death damage 1,250
🗡️ Physical damage 1,550
Runs at 0 HP
Walks through Fire, Poison
Walks around Energy
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1-200 Common
Platinum Coin
1-12 Common
Flask of Demonic Blood
1-3 Uncommon
Demonic Essence
1 Uncommon
Pair of Hellflayer Horns
1 Uncommon
Great Spirit Potion
1-5 Uncommon
Great Mana Potion
1-5 Uncommon
Ultimate Health Potion
1-5 Uncommon
Small Amethyst
1-5 Uncommon
Small Emerald
1-5 Uncommon
Small Diamond
1-5 Uncommon
Gold Ingot
1-2 Uncommon
Small Ruby
1-5 Uncommon
Small Topaz
1-5 Uncommon
Giant Shimmering Pearl (Green)
1 Semi-rare
Red Gem
1 Semi-rare
Violet Gem
1 Semi-rare
Rift Lance
1 Rare
Magma Boots
1 Rare
Magma Legs
1 Rare
Green Gem
1 Rare
Titan Axe
1 Rare
Mastermind Shield
1 Very rare
Rift Shield
1 Very rare
Rift Crossbow
1 Very rare
Rift Bow
1 Very rare
Golden Armor
1 Very rare
Demonbone Amulet
1 Very rare
Skull Helmet
1 Very rare
Magic Plate Armor
1 Very rare
Spellbook of Mind Control
1 Very rare
Heavy Mace
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-? 💀 Death Beam 850-1250 🌀 Shoots Flaming Arrows 450-650 🌀 Throws [[Throwing Star stars]] 🌀 Shoots Burst Arrows 300-500 🌀 Physical Bomb 400-500 🌀 Healing 150-550
Creature intel

Notes and Lore

Notes

Hellflayer Artwork.jpg|Official Creature Artwork

Bestiary

Hellflayers have hitherto been rarely seen in the realms of mortals. While other demons are known for their sheer strength and destructive power, Hellflayers are more dreaded and revered for their malicious cunning. Usually, they prefer to stay in the demon strongholds and spend their time plotting and scheming, although they seem to be involved with the spreading of certain spells which allow mortals to call them into their world. If they are summoned, it is usually a specific Hellflayer that can be called, and instead of being used as a help in battle, they are more prized as advisors and teachers of the dark arts. The reason for their eagerness to be summoned might be related to the fact that they often offer blood pacts to their summoners, and serve as emissaries of darker powers. Their offers are forbidden knowledge about artefacts, skills and spells, and their demands vary from seemingly harmless and easy deeds in their service to claiming parts of the summoner's soul. Hellflayers often keep close contact to their summoners and lure them deeper and deeper into their dark web. This is commonly known among summoners, but the appeal of the power and knowledge the Hellflayers offer has been hard to resist for many a curious mind. And while only the most foolish believe themselves to be the master of their summoned creature, in the end many fall victim to the hidden snares the Hellflayers add to their deals and pacts. Hellflayers aren't free from vanity of their own, though. They tend to see themselves as somewhat of the demonic aristocracy, courting the various demon lords and princes with their services. Though generally more interested in corrupting and enthralling mortals, their arsenal of spells makes them a formidable opponent if they are forced to fight. Especially the places they call home are fiercely protected. But even then, they prefer to rely on other demons to take the beating, and readily sacrifice them for their own survival.

History

* Its experience was decreased from 12,500 to 4,375 with the first batch of changes of Update 12.31. It was later increased to 10,000 and 11,000 with the second and sixth batches of changes, respectively. * As announced on OfficialNewsArchive 7797|March 12, 2024, the patch raised its experience from 11,000 to 11,720 as part of the 2024 Balancing Project.