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Rashid NPC Rashid: Svargrond. Details
Ice Golems
Creature dossier

Ice Golems

Race key icegolem

Elementals Cryo-Elementals Construct Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 385 HP
Experience 295 EXP
Armor 47 Armor
Speed 95 Speed
Mitigation 0.7x Mitigation
Charm points 25 Charm
Bestiary unlock 500 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
⚡ Energy 120%
🌊 Drown 100%
🌿 Earth 100%
🗡️ Physical 80%
❄️ Ice 0%
🔥 Fire 0%
✨ Holy 0%
💀 Death 0%
Combat details

Threat and Movement

Estimated max damage: 305
❄️ Ice damage 85
🗡️ Physical damage 220
Runs at 0 HP
Walks through Fire
Walks around Energy, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
0-111 Common
Frosty Heart
1 Uncommon
Ice Cube
1 Semi-rare
Strong Mana Potion
1 Semi-rare
Strong Health Potion
1 Semi-rare
Black Pearl
1 Semi-rare
Small Diamond
1 Rare
Crystal Sword
1 Rare
Small Sapphire
1 Rare
Strange Helmet
1 Very rare
Ice Rapier
1 Very rare
Shard
1 Very rare
Glacier Mask
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-220 🌀 Icicle 50-85
Creature intel

Notes and Lore

Behavior

They move slowly and are easy to outrun, but will deal a lot of damage if they catch you.

Notes

Related to Stone Golems, you may hunt 300 of these Ice Golems as part of the Killing in the Name of... Quest. Upon completion of the task, you will face Shardhead. Ice Golem Artwork.jpg|Official Creature Artwork

Bestiary

Ice Golems are constructs raised by powerful sorcery. The creation of Ice Golems dates back to times no mortal can remember. Golems follow simple tasks, given to them by their masters. Often, they are ordered to protect some place or item and they are still bound to this duty even when their masters are already dead for a long time. This is only one of the reasons why most encountered Ice Golems are hostile. Another less known fact is that the structure of the Ice Golem's feeble mind makes it easy for all kinds of spirits to possess these creatures and to take over control. Thus the Ice Golems are easy to be 'ridden' by such entities and especially malignant spirits have little qualms to do so.The strength and resilience of Ice Golems is quite similar to other golems. They tend to be a bit faster and more agile compared to stone golems but are not that heavily armoured. They are only able to survive in cold climate as Ice Golems will melt in warmer regions unless some kind of magic is applied to prevent this. In cooler areas it is much easier to raise Ice Golems than their stone cousins. As a rule of thumb, Ice Golems are usually encountered in greater numbers than stone golems.