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Rashid NPC Rashid: Svargrond. Details
Infernal Demons
Creature dossier

Infernal Demons

Race key infernaldemon

Demons Demon Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 32,000 HP
Experience 17,430 EXP
Armor 120 Armor
Speed 200 Speed
Mitigation 3.34x Mitigation
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
✨ Holy 125%
❄️ Ice 120%
🌊 Drown 100%
🌿 Earth 100%
⚡ Energy 100%
🗡️ Physical 70%
🔥 Fire 60%
💀 Death 50%
Combat details

Threat and Movement

Estimated max damage: 7,100
🔥 Fire damage 1,500
💀 Death damage 2,800
🗡️ Physical damage 2,800
Runs at 0 HP
Walks through Fire, Poison
Walks around Energy
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Crystal Coin
1 Common
Ultimate Health Potion
1-5 Uncommon
Small Diamond
1 Uncommon
Gold Ingot
1 Uncommon
Blue Crystal Shard
1 Uncommon
Cyan Crystal Fragment
1 Uncommon
Red Crystal Fragment
1 Uncommon
Magma Amulet
1 Semi-rare
Magma Boots
1 Semi-rare
Blue Gem
1 Semi-rare
Giant Sword
1 Semi-rare
War Axe
1 Semi-rare
Mercenary Sword
1 Semi-rare
Green Crystal Fragment
1 Semi-rare
Onyx Chip
1 Semi-rare
Stone Skin Amulet
1 Rare
Bag You Desire
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-2000 🐍 Poison Beam 400-800 🔥 Fire Strike 700-1500 💀 Death Ball 800-1300 💀 Diagonal Death Beam 1000-1500 🌀 Healing 500-800
Creature intel

Notes and Lore

Behavior

It retargets very frequently and usually on the character with the lowest maximum health in its view. In most cases, that would be a Sorcerer or a Druid.

Notes

A Bag You Desire Ilink Bag You Desire only drops for players who possess at least one of Goshnar's Taints link=Goshnar's Taints. The more taints a player has, the higher the chance of receiving the bag. It is always dropped inside a Reward Container, ensuring it won't be left behind in the creature's corpse and can always be retrieved from the Reward Chest in the Adventurers' Guild.

Bestiary

The infernal demons are fresh shock troops that arrived in Zarganash only recently. Mostly oblivious to the hostile environment and haughty with the self-image of superiority, these demons fear nothing and no one and see themselves as the new rulers of the realm by right, born out of might. Little do they know yet, about the transforming horrors that await them and will erode even their arrogance. For now they delight the torture and mayhem that they can wreak in the plane, seemingly mostly unsupervised by their superiors. More often than not those superiors used the assignment to Zarganash as a method to get rid of troublemakers and malcontents of all kinds. Of course this leads to high levels of internal power struggles and its quite common that small cabals are formed to acquire some temporary power, only to be on each other's throats as soon they notice the slightest weakness of their so-called allies. While evil and treacherous in their core anyway, the madness that gets an ever growing hold on them makes them dangerous even to their own kind. While they retain their conscience they more and more become victims of sudden urges, ideas that are not entirely their own but the whispers of the realm itself. Once a demon has stayed for some time in Zarganash he is no longer welcome amongst their outside brethren and not allowed to leave. As the demonic hierarchy uses assignments to Zarganash as a means to dispose unwanted minions in a subtle and sinister way, sooner or later the consequences of an assignment to Zarganash become obvious. The more the infernal demons become aware of their abandonment, the more they indulge in orgy's of destruction and rage, often aimed at new arrivals in the realm. Whatever the original purpose of their mission might have been, it has long become meaningless to them and most of them are actively sabotaging the efforts of their former masters out of sheer spite - at least this is what they perceive as their motivation. Over time most infernal demons become permanently bound to Zarganash and transform into brachiodemoms.

History

* On December 01, 2020, its experience was decreased from 32,500 to 26,000, and its loot drop rate was decreased in 15%. * Its experience was reduced from 26,000 to 22,100 and its loot in 5% with the balancing changes on OfficialNewsArchive 6086|April 15, 2021. * Its experience was further reduced to 19,450 with the changes on OfficialNewsArchive 6159|June 01, 2021. * Its experience was later decreased to 15,560 on July 06, 2021. Its loot was decreased by 10% on the same patch. * On OfficialNewsArchive 6555|February 01, 2022, its experience was increased to 17,430 while its loot was increased by 8%. * As announced on OfficialNewsArchive 8499|August 26, 2025, the patch decreased its gold gain by 8%.