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Rashid NPC Rashid: Svargrond. Details
Infernalists
Creature dossier

Infernalists

Race key infernalist

Humans Sorcerers Human Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 3,650 HP
Experience 4,000 EXP
Armor 33 Armor
Speed 115 Speed
Mitigation 1.15x Mitigation
Charm points 50 Charm
Bestiary unlock 1,000 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
❄️ Ice 105%
🗡️ Physical 105%
🌊 Drown 100%
💀 Death 90%
✨ Holy 80%
🌿 Earth 5%
🔥 Fire 0%
⚡ Energy 0%
Combat details

Threat and Movement

Estimated max damage: 1,130
🔥 Fire damage 630
❓ Summons damage 280
🗡️ Physical damage 100
❓ Manadrain damage 120
Runs at 0 HP
Walks through Fire, Energy, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1-151 Common
Great Health Potion
1 Uncommon
Great Mana Potion
1 Uncommon
Raspberry
1-5 Uncommon
Skull Staff
1 Uncommon
Energy Ring
1 Semi-rare
Small Enchanted Ruby
1 Semi-rare
Red Piece of Cloth
1 Rare
Royal Tapestry
1 Rare
Magic Sulphur
1 Rare
Black Skull (Item)
1 Very rare
Spellbook of Mind Control
1 Very rare
Magma Boots
1 Very rare
Red Tome
1 Very rare
Gold Ingot
1 Very rare
Crystal of Power
1 Very rare
Piggy Bank
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-100 🌀 Flame Strike 63-180 🌀 Burst Arrows 90-180 🔥 Fire Beam 0-250 🌀 Mana Drain Bomb 53-120
Creature intel

Notes and Lore

Notes

Behaves similar to a Warlock. The difference is that '''Infernalists''' can make several combos.

Bestiary

At all times, doomsday cults have found followers. Infernalists are usually high-ranking followers of such cults that like to take things into their own hands. Instead of waiting for the apocalypse to come, they actively aim for their goal of total destruction.Though Infernalists used to be eager students of magic, they discarded a good deal of spells in their repertoire in favour of more destructive and flashy spell effects. It is surely not astonishing that their favourite element is fire, as these spells are not only highly destructive put also have some glamorous effects.Infernalists are easily won over for any task that causes destruction. They lack any form of patience though and often leave one job to join another. Several Infernalists work as mercenaries and some even find employment in armies. However, their short temper and their eagerness to start arguments about minor incidents make them bad employees. Even the cults they belong to are not very fond of them. For this reason, they are often sent on dangerous or even suicidal missions in the hope that they will never return. Despite all the destruction they have caused and enemies they have made, in the end, most Infernalists die either of their own machinations like destroying a building they are still in, or at the hands of allies that want to get rid of them.