Lizard Sentinels
Race key lizardsentinel
Damage Taken From Elements
Threat and Movement
Loot
| Item | Qty | Rarity |
|---|---|---|
|
Gold Coin
|
0-80 | — |
|
Spear
|
0-3 | — |
|
Chain Armor
|
1 | — |
|
Scale Armor
|
1 | — |
|
Hunting Spear
|
1 | Semi-rare |
|
Obsidian Lance
|
1 | Rare |
|
Lizard Leather
|
1 | Rare |
|
Lizard Scale
|
1 | Rare |
|
Health Potion
|
1 | Rare |
|
Halberd
|
1 | Rare |
|
Sentinel Shield
|
1 | Very rare |
|
Small Diamond
|
1 | Very rare |
Abilities
Notes and Lore
They run at dark red health. They like to keep a distance from their targets, while shooting spears.
They often appear along with other lizards; sentinels are ''somewhat'' slow. These creatures can be skinned with an Obsidian Knife. See also: Lizard Leather/Skinning.
Even the lizard people of the lowest caste follow some kind of spiritual path. Lizard Sentinels form a kind of temple guard rather than an army. Following the orders of Templars and snakecharmers, they work, fight and die for the welfare of the lizard race. Bred and raised for this purpose, only the Lizard Sentinels seem to have an almost steady supply for their troops whose strength lies in their numbers. They are rather distance than melee fighters and they try to shun close combat which seems to be a privilege of the Templars. If Lizard Sentinels are forced to fight eye to eye, they defend themselves almost reluctantly as if they were even in the face of death trying to avoid breaking any taboo.
History
* As announced on OfficialNewsArchive 8270|February 25, 2025, the patch changed its XP from 110 to 160, and increased its damage.