Lizard Snakecharmers
Race key lizardsnakecharmer
Damage Taken From Elements
Threat and Movement
Loot
| Item | Qty | Rarity |
|---|---|---|
|
Gold Coin
|
0-55 | — |
|
Dead Snake (Item)
|
1 | — |
|
Cape
|
1 | — |
|
Life Crystal
|
1 | Rare |
|
Lizard Leather
|
1 | Rare |
|
Mana Potion
|
1 | Rare |
|
Terra Rod
|
1 | Rare |
|
Lizard Scale
|
1 | Rare |
|
Small Amethyst
|
1 | Very rare |
|
Life Ring
|
1 | Very rare |
|
Charmer's Tiara
|
1 | Very rare |
|
Snakebite Rod
|
1 | Very rare |
|
Yellow Gem
|
1 | Very rare |
Abilities
Notes and Lore
'''Lizard Snakecharmers''' fight until death, heal themselves and summon lots of Cobras. The Cobras don't hit you with Physical Damage but poisons you. They keep blocking your way and you sometimes can't retreat.
Its Self-Healing is constantly used. Goes invisible often. These creatures can be skinned with an Obsidian Knife. See also: Lizard Leather/Skinning.
Half priest and half wizard, Lizard Snakecharmers seem to be the spiritual leaders of the lizard people. They are skilled in casting several spells and show a strong affinity to snakes and poison. Like snakes, which they are assumed to worship, they like to wait until their victim shows a weakness that allows them to strike. Keeping their enemies at distance, their sudden attacks often take the victims by surprise which gives the Lizard Snakecharmers an edge in combat. Recently, they have settled their quarrels with the warriors of their race to form a formidable team to fight against their common enemy and to fend off any intruders in their territory.
History
* As announced on OfficialNewsArchive 8270|February 25, 2025, the patch reduced its Invisibility duration and its chance to summon.