Lizard Templars
Race key lizardtemplar
Damage Taken From Elements
Threat and Movement
Loot
| Item | Qty | Rarity |
|---|---|---|
|
Gold Coin
|
0-60 | Common |
|
Short Sword
|
1 | Uncommon |
|
Sword
|
1 | Semi-rare |
|
Steel Helmet
|
1 | Semi-rare |
|
Morning Star
|
1 | Semi-rare |
|
Plate Armor
|
1 | Rare |
|
Lizard Scale
|
1 | Rare |
|
Lizard Leather
|
1 | Rare |
|
Health Potion
|
1 | Rare |
|
Templar Scytheblade
|
1 | Rare |
|
Small Emerald
|
1 | Very rare |
|
Salamander Shield
|
1 | Very rare |
|
Zaoan Monk Robe
|
1 | Very rare |
Abilities
Notes and Lore
They often appear along with other Lizards. These creatures attack with melee attacks only, and aren't very fast; thus, an easy kill for paladins and mages. Even though it has a huge amount of hitpoints, its attacks are rather weak, so they won't be a problem for experienced knights either. These creatures can be skinned with an Obsidian Knife. See also: Lizard Leather/Skinning.
The proud holy warriors of the lizard race follow a strange code of honour which cannot be understood by the other races. Part of this code seems to be fighting valiantly the warm-blooded races which they regard as intruders in their realm. Their thick scale skin, their incredible toughness and their unwavering determination to win a fight had made the lizard people the dominating race in Tiquanda for a long time. Even their enemies must credit them skilfulness and elegance in the usage of their exotic weapons. Probably, lizards see a fight as a religious experience. Their fighting style is obviously very formalised yet very efficient. The snake-like blade-dance that they perform in combat is only clouded by their overconfidence and their inability to accept defeat.
History
* As announced on OfficialNewsArchive 8270|February 25, 2025, the patch changed its XP from 155 to 265.