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Rashid NPC Rashid: Svargrond. Details
Lost Throwers
Creature dossier

Lost Throwers

Race key lostthrower

Humanoids Dwarves Humanoid Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 1,700 HP
Experience 1,500 EXP
Armor 50 Armor
Speed 120 Speed
Mitigation 1.4x Mitigation
Charm points 25 Charm
Bestiary unlock 500 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
❄️ Ice 105%
✨ Holy 100%
🌊 Drown 100%
💀 Death 90%
⚡ Energy 90%
🗡️ Physical 90%
🔥 Fire 85%
🌿 Earth 0%
Combat details

Threat and Movement

Walks through Poison, Fire
Walks around Energy
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1-140 Common
Platinum Coin
1 Common
Basalt Fetish
1 Uncommon
Basalt Figurine
1 Uncommon
Bloody Dwarven Beard
1 Uncommon
Broken Throwing Axe
1 Uncommon
Brown Mushroom
1-2 Uncommon
Coal
1 Uncommon
Great Health Potion
1 Uncommon
Great Mana Potion
1 Uncommon
Iron Ore
1 Uncommon
Lost Bracers
1 Uncommon
Mad Froth
1 Uncommon
Red Hair Dye
1 Uncommon
Helmet of the Lost
1 Semi-rare
Buckle
1 Rare
Threat profile

Abilities

🗡️ Melee 0-300 🌀 3x3 physical bomb 150-300 🌀 Mana Drain Bomb 60-? 🌀 Drunkenness explosion element= 🌀 Whirlwind Throw 150-250 🌀 Invisibility very often 🌀 Healing 100-500
Creature intel

Notes and Lore

Notes

Lost Thrower Artwork.jpg|Official Creature Artwork

Bestiary

One of the most single-minded Lost yet encountered, the Thrower is often compared to some kind of insect by its dwarven enemies. The Thrower knows no fear, no mercy and no change of plans. It seems as if, once they have made up their minds or are herded to some aim, they are only to be stopped by death or by fulfilling their agenda. Though lacking the ferocity and aggression of their brethren, they share or even surpass their mercilessness, and their zombie-like dispassion forms an irritating contrast to the madness and bloodlust generally encountered in other Lost. The first assumption, that they were the raised dead of former battles, could be refuted, but the throwers seem to be completely broken in spirit and soul. It is pointless, however, to wonder whether they were broken for having a rebellious spirit, or if the raising in the slave pens do this to some of the Lost by default. The outcome is yet another killing machine at the disposal of the Lost hordes.Whereas other Lost bloodthirstily charge at the enemy ranks to engage them in close combat, the dispassionate Throwers are some of the few Lost to actually use long-distance weaponry, and use throwing axes to some efficiency. What they lack in precision they make up for in sheer force, and their thrown axes are known to bite sharp and go deep. Throwers often are part of the first wave of an attacking army of the Lost, but are also encountered in other fighting forces. Yet it is quite rare to encounter parties of Throwers on their own, and it seems that without the driving force of their brethrens' ferocity, they lack or forget any goal they might have had. They march and fight until complete and fatal exhaustion, ignoring their wounds and never leaving the battlefield, even if a combat had raged for hours or days on end. Where other Lost continue hitting a defeated foe in their frenzy, the thrower might do the same thing for the only reason that no one has told them to stop. Also, it has occurred that without leadership or examples to follow, they stayed so intent on a given order that they completely ignored enemies whilst marching to a destination point even under heavy crossbow fire. While being one of the less dangerous of the Lost, the Thrower is by no means to be underestimated.

History

* As announced on OfficialNewsArchive 7890|May 14, 2024, the patch increased experience from 1,200 to 1,500, increased ice sensitivity from 85% to 105%, and will now walk over Fire Fields as part of the 2024 Balancing Project.