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Rashid NPC Rashid: Svargrond. Details
Moohtants
Creature dossier

Moohtants

Race key moohtant

Humanoids Minotaurs Humanoid Regular Common
Not summonable Not convincible Sees invisible Can be paralysed
Hitpoints 3,200 HP
Experience 2,600 EXP
Armor 42 Armor
Speed 130 Speed
Mitigation 1.1x Mitigation
Charm points 25 Charm
Bestiary unlock 500 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
✨ Holy 100%
🌊 Drown 100%
🗡️ Physical 100%
🔥 Fire 95%
💀 Death 90%
❄️ Ice 85%
⚡ Energy 85%
🌿 Earth 0%
Combat details

Threat and Movement

Runs at 0 HP
Walks through Poison
Walks around Energy Fire
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
0-195 Common
Platinum Coin
0-2 Common
Moohtant Horn
0-2 Uncommon
Giant Pacifier
1 Uncommon
Great Health Potion
0-3 Uncommon
Great Mana Potion
0-3 Uncommon
Meat
1 Uncommon
Small Ruby
0-2 Semi-rare
Small Diamond
0-2 Semi-rare
Minotaur Leather
1 Semi-rare
Ring of Healing
1 Semi-rare
Red Piece of Cloth
1 Semi-rare
Moohtant Cudgel
1 Rare
Red Gem
1 Rare
Spiked Squelcher
1 Rare
Yellow Gem
1 Rare
Chaos Mace
1 Rare
Minotaur Trophy
1 Very rare
Gold Ingot
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-290 🌀 Berserk 0-200 🌀 [[Life Drain Life Drain Bomb]] 🌀 Healing 50-145
Creature intel

Notes and Lore

Behavior

Moohtants fight until death.

Notes

These creatures can be skinned with an Obsidian Knife. See also: Minotaur Leather/Skinning. Moohtant Artwork.jpg|Official Creature Artwork

Bestiary

Minotaurs are born with a great inner rage that constantly threatens to drive them over the edge and turn them into berserkers that know no friend or foe, all the less concern for their own health or even some form of strategy. This state of mind is considered unclean by the minotaurs and their society had come up with several ways to cope with this problem. Yet no minotaur would foolishly deny that this inner rage is a constant companion in a minotaurs life. Sometimes this rage manifests in especially cruel ways. Some tragic minotaurs are born 'into the rage' as the minotaurs say. They never have a chance to battle their inner rage but are born into the world with fierce anger and bloodlust. Those young calves are taken into custody by special trainers, most of the high ranking mooh'tah masters. They train the youngsters to at least control somewhat of their rage and funnel it into certain tiresome and draining tasks. This upbringing with mining, hauling and woodcutting from the earliest age combined with the constant burning energy in them, lets them grow out of the proportions of normal minotaurs. Often easily twice as high as a minotaur this veritable giants are more beast then civilized minotaur. Regardless of the strictness of their upbringing they never grasp concepts of society. They never develop the ability of speech and only communicate through moohing sound to express simple emotions. Yet they understand simple commands and therefore are used as powerful work-machines and dangerous weapons in combat. Despite their strength and arguably usefulness they are shunned and despised by minotaur society. They are the lowest of the low and mistrusted. Oddly enough their handlers and trainers are usually regarded with admiration, because they take it upon them to handle the unclean so that the rest of the society can ignore their existence. Hardly more intelligent then a dog and only able to use the most simple tools and weapons the moohtants, as they are called by humans, are rarely deployed in battle unless times are very desperate. While the rulers of civilized places like Mintwalin tend to tow them away out of sight and use them in remote mines, younger communities can't afford such luxury and use their power with often dangerous frequency.