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Rashid NPC Rashid: Svargrond. Details
Ogre Brutes
Creature dossier

Ogre Brutes

Race key ogrebrute

Humanoids Giants Giant Regular Common
Not summonable Not convincible Sees invisible Can be paralysed
Hitpoints 1,000 HP
Experience 800 EXP
Armor 41 Armor
Speed 102 Speed
Mitigation 1.18x Mitigation
Charm points 25 Charm
Bestiary unlock 500 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
⚡ Energy 110%
🌊 Drown 100%
💀 Death 90%
❄️ Ice 80%
🔥 Fire 80%
✨ Holy 80%
🗡️ Physical 80%
🌿 Earth 0%
Combat details

Threat and Movement

Runs at 0 HP
Walks through Poison
Walks around Energy, Fire
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1-125 Common
Meat
1-2 Uncommon
Strong Health Potion
1 Uncommon
Ogre Nose Ring
1 Uncommon
Ogre Ear Stud
1 Uncommon
Cookie
1-5 Semi-rare
Small Stone
1-5 Semi-rare
Battle Stone
1 Semi-rare
Skull Fetish
1 Semi-rare
Power Ring
1 Semi-rare
Club Ring
1 Semi-rare
Onyx Chip
1-2 Semi-rare
Small Ruby
1 Semi-rare
White Pearl
1 Semi-rare
Opal
1-2 Semi-rare
Ogre Klubba
1 Rare
Rusted Helmet
1 Very rare
Ancient Stone
1 Very rare
Pot
1 Very rare
Bonebreaker
1 Very rare
Shamanic Mask
1 Very rare
Butcher's Axe
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-385 🌀 Distance Boulder Explosion 0-100? 🌀 Paralyze element= 🌀 Smoke Exori 60-90 🌀 small wave of Drunkenness element= 🌀 Dizzyness Ball of 3x3 SQM on target paralyze
Creature intel

Notes and Lore

Notes

Ogre Brute Artwork.jpg|Official Creature Artwork

Bestiary

Ogres are large, downright monstrous in appearance, considerably dwarfing even tall orcs. They have a plump, corpulent body, chunky hands and feet and a small, seemingly neckless head. An average adult ogre stands over twelve feet tall, and his waist circumference is almost the half of his height. Most ogres are bald and only rarely have facial hair. They use wooden clubs as weapons, banded, studded or spiked with iron; but stone hatchets or fork-like weapons are also common. While missile combat with bows or crossbows is too difficult for them, they are good at throwing heavy things, particularly boulders. They mature more quickly than humans, reaching adulthood at the age of twelve. Ogres live in tribes that inhabit the steppe and grassland of Krailos, for the most part dwelling in big leather tents or stone huts, though some ogre tribes still have nomadic tendencies. Leader of a tribe is usually the strongest male ogre. The chieftain is supported by an ogre-shaman. If the shaman is female, the two are often, but not necessarily, a couple. The chieftain is responsible for all decisions concerning the hunt and martial matters while the shaman is responsible for all affairs spiritual and social. Although the ogres are a warlike, often brutal people, they are mostly interested in good food rather than in anything else. Ogres worship the Great Hunger, a kind of spirit being they believe will eat up the entire world if not fed regularly. Therefore they often perform rites of sacrifice (of food and of living creatures) to feed this entity. Most male ogres come in two varieties, brutes and savages. Their main task is to fight for the clan or to scout the steppe for something edible. Ogre brutes specialise in hurling boulders and brute force, punching and crushing their enemy with their enormous body weight. Sometimes, however, they may also carry a single large club or heavy axe for emphasis.