Retching Horrors
Race key retchinghorror
Damage Taken From Elements
Threat and Movement
Loot
| Item | Qty | Rarity |
|---|---|---|
|
Gold Coin
|
1-100 | Common |
|
Platinum Coin
|
1-9 | Common |
|
Goosebump Leather
|
1 | Uncommon |
|
Brown Mushroom
|
0-2 | Uncommon |
|
Pool of Chitinous Glue
|
1 | Uncommon |
|
Great Health Potion
|
1 | Uncommon |
|
Great Mana Potion
|
1 | Uncommon |
|
Beastslayer Axe
|
1 | Semi-rare |
|
Broken Dream
|
1 | Semi-rare |
|
Underworld Rod
|
1 | Semi-rare |
|
Mercenary Sword
|
1 | Semi-rare |
|
Crown Shield
|
1 | Semi-rare |
|
Spiked Squelcher
|
1 | Semi-rare |
|
Wand of Starstorm
|
1 | Semi-rare |
|
Fire Sword
|
1 | Semi-rare |
|
Tower Shield
|
1 | Rare |
|
Onyx Flail
|
1 | Rare |
|
Butcher's Axe
|
1 | Very rare |
|
Steel Boots
|
1 | Very rare |
|
Cluster of Solace
|
1 | Very rare |
Abilities
Notes and Lore
Follows the target.
Retching Horror Artwork.jpg|Official Creature Artwork
The Retching Horror is an abomination of dreams, twisted and contorted. It feeds on smaller dreams and creatures like a parasite, creeping up on them and swallowing them whole. Retching Horrors do not digest their prey, but absorb it, building it into themselves and perverting everything about it, trying to block out the eternal pain they are suffering, but only adding to it with every new victim. Occasionally, they cough up horrible diseased dreams and pains, items, flies, arrows; and if they wish, they speak with different voices to ensnare and terrify their prey. Their fingers are live white worms that they use to plunge into living flesh and suck out body fluids, filling the victim afterwards with their own chitinous glue before swallowing it. Their mouth is surrounded by pallid tendril-feelers that they use to sniff out particular delicacies, and they can smell prey several miles off. As their flesh is raw, they dislike being touched, being constantly in pain, and so keep a little distance to their victims.
History
* As announced on OfficialNewsArchive 7858|April 23, 2024, the patch increased its energy sensitivity from 90% to 103% as part of the 2024 Balancing Project.