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Rashid NPC Rashid: Svargrond. Details
Rustheap Golems
Creature dossier

Rustheap Golems

Race key rustheapgolem

Misc Machines Construct Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 2,800 HP
Experience 2,350 EXP
Armor 46 Armor
Speed 125 Speed
Mitigation 1.26x Mitigation
Charm points 25 Charm
Bestiary unlock 500 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
⚡ Energy 105%
🗡️ Physical 105%
❄️ Ice 100%
✨ Holy 100%
🌊 Drown 100%
🌿 Earth 100%
💀 Death 90%
🔥 Fire 30%
Combat details

Threat and Movement

Runs at 0 HP
Walks through Fire, Poison
Walks around Energy
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1-300 Common
Platinum Coin
1-3 Common
Necromantic Rust
1 Uncommon
Strong Health Potion
1 Uncommon
Strong Mana Potion
1 Uncommon
Flask of Rust Remover
1 Semi-rare
Slightly Rusted Armor
1 Semi-rare
Gearwheel Chain
1 Semi-rare
Nail
1 Semi-rare
Slightly Rusted Legs
1 Semi-rare
Bronze Gear Wheel
1 Semi-rare
War Hammer
1 Semi-rare
Iron Ore
1 Semi-rare
White Pearl
1 Semi-rare
Black Pearl
1 Semi-rare
Metal Bat
1 Rare
Spiked Squelcher
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-400 🌀 Black Smoke Wave 0-412? 🌀 Paralyze Bomb around itself element= 🌀 Electrify Berserk on target element=energy
Creature intel

Notes and Lore

Notes

Rustheap Golem Artwork.jpg|Official Creature Artwork

Bestiary

Another curious side-product of the so called necromantic smog that often plagues the Rathleton area, the rustheap golem is seemingly somewhat of the mutated poltergeist. Whereas a poltergeist usually haunts a specific place as invisible force that moves unliving objects, in this case the poltergeist seems to be fused with several items of scrap and litter into an undead creature that never had lived at all. Obviously this process is extremely painful for the poltergeist as is the whole further existence as rustheap creature. It seems that rotting and decaying objects over the time become charged with more and more necromantic residue energy, that they become spiritually sticky for some forms of spirits. Those imbued parts of junk eventually stick themselves to an unwilling spirit host and attract even more imbued junk over the time until the whole spirit soaked into a pile of necromantic junk. Thereby the poltergeists that are usually bound to a place or an object become mobile on their own but under the price of constant pain and strain as they feel their new junk body decay. Their answer to their misery is usually to lash out at everyone they might encounter. It is said that attacks of rustheap golems are especially painful because the creature transmits some of its own pain through the wounds into its victim, easing it's own suffering in the process. Without any real purpose and bound to an existence of suffering the rustheap creatures roam abandoned places oddly enough attracted buy junk and decay. Some are even known to create their own lairs of junk and trash, probably in resemblance of their old place bound habits. It is impossible to exorcise a spirit our of their new junk bodies and it is yet unknown what happens to the original poltergeist when it's junk body is destroyed. Some assume the aggressiveness of the rusheap creatures simply aims at provoking it's own destruction but the fierceness with which this creatures fight suggest otherwise.

History

* Its experience was decreased from 2300 to 1679 on the first batch of changes of Update 12.31. It was later increased to 2100 on the fifth batch of changes. * As announced on OfficialNewsArchive 8031|August 27, 2024, the patch increased its XP from 2,100 to 2,350.