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Rashid NPC Rashid: Svargrond. Details
Sights Of Surrender
Creature dossier

Sights Of Surrender

Race key sightofsurrender

Demons Dreamhaunters Magical Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 28,000 HP
Experience 17,000 EXP
Armor 92 Armor
Speed 170 Speed
Mitigation 2.31x Mitigation
Charm points 50 Charm
Bestiary unlock 1,000 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
✨ Holy 105%
🌊 Drown 100%
⚡ Energy 90%
💀 Death 80%
🌿 Earth 80%
🗡️ Physical 70%
🔥 Fire 65%
❄️ Ice 60%
Combat details

Threat and Movement

Walks through Fire, Energy, Earth, Poison
Walks around None
Pushable No
Pushes objects No
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Platinum Coin
1-20 Common
Broken Visor
1 Common
Sight of Surrender's Eye
1 Common
Great Mana Potion
1-5 Common
Ultimate Health Potion
1-5 Common
Great Spirit Potion
1-5 Common
Blue Crystal Splinter
1-5 Common
Green Crystal Splinter
1-5 Common
Brown Crystal Splinter
1-5 Common
Violet Crystal Shard
1-3 Common
Blue Crystal Shard
1-3 Common
Green Crystal Shard
1-3 Common
Stone Skin Amulet
1 Uncommon
Might Ring
1 Semi-rare
Crystal Mace
1 Semi-rare
Cluster of Solace
1 Semi-rare
Magic Plate Armor
1 Semi-rare
Steel Boots
1 Semi-rare
Jade Hammer
1 Semi-rare
Tower Shield
1 Semi-rare
Hammer of Wrath
1 Rare
Onyx Flail
1 Rare
Crusader Helmet
1 Rare
Crown Legs
1 Rare
String of Mending
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-1100 Yellow Sparks Energy Beam 500-700 🌀 [[Distance Fighting Stone Projectile]] 🌀 Healing 800-1200
Creature intel

Notes and Lore

Notes

Certain conditions needs to be met in order to open the stage in which the Sights of Surrender area will become available. The Sight of Surrender is one of the most powerful regular creatures in game. Sight of Surrender Artwork.jpg|Official Creature Artwork

Bestiary

Called "sight of surrender" because whatever they lay their sight on, will cease to exist in a matter of moments. They are loners, usually appearing solitary but will not hesitate to attack in groups. They see themselves as some kind of custodians of the walls of Roshamuul and rarely depart from their seemingly self-imposed duty of guarding what belongs to them. Fighting them is extremely dangerous and wearisome as they are extraordinary battle-hardened with near impenetrable armor and only one weak spot - their eye. They will always try to force everything in the sight to surrender so there is either victory or...