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Rashid NPC Rashid: Svargrond. Details
Corym Skirmishers
Creature dossier

Corym Skirmishers

Race key skirmisher

Humanoids Corym Humanoid Regular Common
Not summonable Convincible No invisible sight Can be paralysed
Hitpoints 450 HP
Experience 260 EXP
Armor 25 Armor
Speed 100 Speed
Mitigation 0.96x Mitigation
Charm points 25 Charm
Bestiary unlock 500 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
✨ Holy 105%
❄️ Ice 100%
🔥 Fire 100%
🌊 Drown 100%
🗡️ Physical 100%
⚡ Energy 85%
💀 Death 80%
🌿 Earth 75%
Combat details

Threat and Movement

Estimated max damage: 240
🗡️ Physical damage 240
Runs at 0 HP
Walks around Energy, Fire, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1-45 Common
Cheese
1 Uncommon
Rat Cheese
1 Uncommon
Soft Cheese
1 Uncommon
Cheese Cutter
1 Uncommon
Earflap
1 Uncommon
Bola
1 Uncommon
Life Preserver
1 Semi-rare
Ratana
1 Semi-rare
Cheesy Figurine
1 Rare
Spike Shield
1 Rare
Leather Harness
1 Rare
Rat God Doll
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-150 🌀 Whirlwind Throw 0-90+
Creature intel

Notes and Lore

Behavior

Nothing special, behaviour similar to cyclops, rushes at you.

Notes

Corym Skirmisher Artwork.jpg|Official Creature Artwork The identity of the second 'very rare' loot item remains unknown at this time.

Bestiary

The Skirmishers are the leaders, priests and oracles of the Corym. They divine the will of their gods, interpret omen and are responsible for the laws of the Corym civilisation. Oddly enough, the abilities of the Skirmishers are quite similar to that of others, regardless of whether they serve as justice squeakers, priests of their Snake God of Death, or mushroom-eating diviners of future events. They claim to gain knowledge by consuming books of all kind. Consuming here actually means eating the books. It is deemed a fact that a Skirmisher who has eaten a lot of books is more powerful than his brethren; but whether these two circumstances are truly linked to each other is still unknown. Skirmishers employ a lot of tricks that they claim are magic, together with simple forms of alchemy and medicine, and most notably poisons. It is verified that Skirmishers use a lot of alcohol to 'magically' make Corym warriors fearless and 'mighty'. It is the Skirmishers who create the numerous charms and fetishes that are highly prized by their kin; and given the superstition common throughout the Corym society, the superior status of the Skirmishers is absolutely undisputed. Admittedly only the most cunning of the Corym make up the ranks of the Skirmishers. As their attitude is to 'support their brethren from behind the lines' and to let others finish all dirty and dangerous work, while they have the authority over the best Corym resources, they attain great ages for the usually short-lived Corym and acquire a lot of experience and knowledge. This they only impart to their minion who are trained to become Skirmishers; and it gives them an edge over the other, often somewhat reclusive groups in Corym society and ensures their leadership. Another source of the Skirmisher's influence over other Corym is their secret knowledge of cheese production. Given to them by the gods, this sacred knowledge enables the Skirmishers to work the 'wonder of cheese' and supposedly gives them access to special cheese magic. The ritual of divining the future by the smell of the sacred cheese and the devouring of the cheese by the oracle is a spiritual experience for the Corym community... and a free first-class meal for the oracle.