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Rashid NPC Rashid: Svargrond. Details
Skunks
Creature dossier

Skunks

Race key skunk

Mammals Mustelids Mammal Regular Common
Summonable Convincible No invisible sight Can be paralysed
Hitpoints 20 HP
Experience 3 EXP
Armor 1 Armor
Speed 68 Speed
Mitigation 0.13x Mitigation
Charm points 5 Charm
Bestiary unlock 25 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
❄️ Ice 100%
🔥 Fire 100%
✨ Holy 100%
💀 Death 100%
🌊 Drown 100%
🌿 Earth 100%
⚡ Energy 100%
🗡️ Physical 100%
Combat details

Threat and Movement

Estimated max damage: 8
🌿 Earth damage 3
🗡️ Physical damage 5
Walks around Fire, Energy, Poison
Pushable Yes
Pushes objects No
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Bulb of Garlic
1 Semi-rare
Skunk Tail
1 Rare
Threat profile

Abilities

🗡️ Melee 0-5 🌀 Green Stink Hits 1-3
Creature intel

Notes and Lore

Behavior

Runs away in red health.

Notes

They are weak but their poison hits can't be blocked.

Bestiary

Legend has it there was once a race of mischievous black rodents who were close cousins of the squirrels. They loved to fool around and to tease others all day long. However, one day they went too far. Angered by one of their tricks, a powerful fairy cursed the whole race. From that fateful moment on, these creatures were marked with a white stripe and,more importantly, with an overwhelming stench that was unbearable to most creatures who live and breathe. However, it did not take the clever critters long to work out that they could use their nauseating stench as a weapon of self-defence. Today, these rodents are known as Skunks, and few creatures dare to anger them because of their feared smell.

History

They used to spawn in premium areas only, but this was very inconvenient for the free account players who wanted to complete The Scatterbrained Sorcerer Quest and would only be able to do so using the dead body of a summoned skunk. This is why they now spawn to the south of Thais as well since a particular update.