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Rashid NPC Rashid: Svargrond. Details
Smugglers
Creature dossier

Smugglers

Race key smuggler

Humans Outlaws Human Regular Common
Summonable Convincible No invisible sight Can be paralysed
Hitpoints 130 HP
Experience 48 EXP
Armor 8 Armor
Speed 88 Speed
Mitigation 0.33x Mitigation
Charm points 15 Charm
Bestiary unlock 250 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
💀 Death 105%
🗡️ Physical 105%
❄️ Ice 100%
🔥 Fire 100%
✨ Holy 100%
🌊 Drown 100%
🌿 Earth 100%
⚡ Energy 100%
Combat details

Threat and Movement

Estimated max damage: 60
🗡️ Physical damage 60
Walks around Fire, Energy, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
0-10
Torch
0-2
Knife
1 Uncommon
Short Sword
1 Uncommon
Leather Helmet
1 Uncommon
Leather Legs
1 Uncommon
Ham
1 Uncommon
Sword
1 Semi-rare
Combat Knife
1 Semi-rare
Raspberry
0-5 Semi-rare
Deer Trophy
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-60
Creature intel

Notes and Lore

Behavior

Smugglers run in low health. Smugglers will occasionally change targets; although this only occurs if another player is close to the Smuggler. They can also move parcels, crates or boxes that are in their way.

Bestiary

Although the main goal of the common Smuggler is easy profit by circumventing taxes and embargoes, or by trading forbidden goods, they do not flinch from murdering and robbing those who find out about their operations. Smugglers can be found at hidden spots close to larger cities or in remote hideouts where they store their goods. Even though they are usually not well equipped for combat, their determination not to lose profit makes them still opponents to be reckoned with. Only lightly armoured, they usually try to retreat if they get seriously hurt or outnumbered.