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Tibiadrome Drome: 5d 12h
Rashid NPC Rashid: Ankrahmun. Details
Stone Golems
Creature dossier

Stone Golems

Race key stonegolem

Elementals Geo-Elementals Construct Regular Common
Summonable Convincible No invisible sight Paralyze immune
Hitpoints 270 HP
Experience 160 EXP
Armor 30 Armor
Speed 90 Speed
Mitigation 0.64x Mitigation
Charm points icon Charm points 15 Charm
Bestiary unlock 500 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
Ice damage Ice 110%
Holy damage Holy 100%
Physical damage Physical 90%
Energy damage Energy 85%
Fire damage Fire 80%
Death damage Death 80%
Drown damage Drown 0%
Earth damage Earth 0%
Combat details

Threat and Movement

Estimated max damage: 110
Physical damage Physical damage 110
Walks through Poison
Walks around Fire, Energy
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
0-40
Small Stone
0-4
Sulphurous Stone
1
Power Ring
1
Carlin Sword
1 Semi-rare
Iron Ore
1 Rare
Ancient Stone
1 Rare
Shiny Stone
1 Semi-rare
Coal
1 Rare
Piece of Marble Rock
1 Rare
Crystal Ring
1 Very rare
Red Gem
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-110
Creature intel

Notes and Lore

Behavior

Stone Golems chase their opponents, and will not run from a fight.

Notes

Big and Resistant creatures, their stone skin protects them from almost every element. You may hunt 200 of these as a task of the Killing in the Name of... Quest.

Bestiary

Stone Golems are kind of living rocks. All their limbs are out of stone, and they live on stones. They live in the dungeons of Edron, where they find their favourite food, granite with quartz. Normally, they are peaceful, but they can get very angry about adventurers trampling on their food and try to slay the intruder using their incredible power.