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Rashid NPC Rashid: Svargrond. Details
Tarantulas
Creature dossier

Tarantulas

Race key tarantula

Invertebrates Arachnids Vermin Regular Common
Summonable Not convincible No invisible sight Can be paralysed
Hitpoints 225 HP
Experience 120 EXP
Armor 20 Armor
Speed 107 Speed
Mitigation 0.51x Mitigation
Charm points 15 Charm
Bestiary unlock 250 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
🔥 Fire 115%
❄️ Ice 110%
✨ Holy 100%
💀 Death 100%
🌊 Drown 100%
🗡️ Physical 100%
⚡ Energy 90%
🌿 Earth 0%
Combat details

Threat and Movement

Walks through Poison
Walks around Fire, Energy
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
0-40
Tarantula Egg
1
Spider Fangs
1 Semi-rare
Brass Legs
1 Semi-rare
Plate Shield
1 Semi-rare
Steel Helmet
1 Rare
Monk Robe
1 Very rare
Time Ring
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-90 🌀 Terra Strike [[Poisoned
Creature intel

Notes and Lore

Notes

Tarantulas usually spawn in groups with other weaker monsters or together with a Giant Spider (in the Plains of Havoc, for example). Kill the weaker monsters off first so they do not break your shielding. Also note that tarantulas are dangerous in groups due to their ability to haste and surround their prey. GFBs work nicely to kill the tarantulas and the other creatures. You may hunt 300 of these as a task of the Killing in the Name of... Quest. Upon completion of the task you will face Hide.

Bestiary

The Tarantula is another nasty variant of the spider family. It is not bound to a certain habitat, so it can be encountered in caves, forests and ruins alike. Therefore it poses a threat everywhere but in the coldest or volcanic areas. It is aggressive and dangerous and it is not choosier in its diet than in its habitat. Anything is seen as prey and sometimes they even cannibalise creatures of their own species. Its poisonous fangs are more than enough to make these beasts a constant threat to the settlers but many extermination campaigns have driven them back from the centres of civilisation. Still the sight of a single Tarantula is usually enough for a town to hire some scouts and mercenaries to examine the area more closely.

History

As of November 16, 2011, Tarantulas as well as other poison-causing creatures can no longer be convinced. This was to prevent PvP abuse whereby a player would trick another player into convincing creatures that would later frag low level characters with poison applied earlier. After enough kills the player would obtain a Red Skull and would lose all items belonging to them upon being killed. More can be read in the news article "OfficialNewsArchive 1894|Content Fixes".