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Rashid NPC Rashid: Svargrond. Details
Thanatursuses
Creature dossier

Thanatursuses

Race key thanatursus

Demons Dreamhaunters Magical Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 7,200 HP
Experience 6,300 EXP
Armor 78 Armor
Speed 200 Speed
Mitigation 2.02x Mitigation
Charm points 50 Charm
Bestiary unlock 1,000 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
💀 Death 120%
❄️ Ice 100%
🔥 Fire 100%
🌊 Drown 100%
🌿 Earth 100%
✨ Holy 80%
🗡️ Physical 70%
⚡ Energy 50%
Combat details

Threat and Movement

Estimated max damage: 1,100
✨ Holy damage 300
⚡ Energy damage 350
🗡️ Physical damage 450
Runs at 20 HP
Walks through Energy
Walks around Fire, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Platinum Coin
1-12 Common
Meat
1-3 Common
Ham
1 Uncommon
Essence of a Bad Dream
1-6 Uncommon
Halberd
1 Uncommon
Terra Boots
1 Uncommon
Ultimate Health Potion
1 Uncommon
Terra Hood
1 Uncommon
Great Spirit Potion
1-3 Uncommon
Knight Axe
1 Uncommon
Mino Shield
1 Uncommon
Dark Shield
1 Semi-rare
Wand of Cosmic Energy
1 Semi-rare
Beastslayer Axe
1 Semi-rare
Sickle
1 Semi-rare
Black Shield
1 Semi-rare
Warrior's Shield
1 Semi-rare
Obsidian Lance
1 Semi-rare
Bloody Pincers
1 Semi-rare
Titan Axe
1 Semi-rare
Wand of Defiance
1 Semi-rare
Warrior's Axe
1 Semi-rare
Threat profile

Abilities

🗡️ Melee 0-450+ [[Energy Damage Energy Strike]] [[Holy Damage Holy Berserk]] [[Holy Damage Sparky Ball]] [[Holy Damage Sparky Attack]]
Creature intel

Notes and Lore

Behavior

Fights in close combat. Does not retarget unless challenged or its path to the initial target is blocked.

Notes

Thanatursus Artwork.jpg|Official Creature Artwork

Bestiary

The thanatursus is one of the few nightmare-twisted creatures that could establish itself as a new species. These creatures, that once probably just were common bears, became dangerous predators of berserk-like frenzy. The thanatursus is a carnivore that doesn't even shun away from carrion. In the contrary: it's known that the deformed bears often drag their kills into lairs, where they rot for a while before they are eaten. It seems the thanatursus does so for a more practical reason though. Observations lead to the theory that a thanatursus does absorb certain traits and even physical characteristics from their eaten prey. This seems to be more intense, the more fresh the devoured creature is. The natural instinct of the bear-creature seems to be to hide the carrion away for a later date, but if a fight with a victim drags on and drains more energy and blood then usual, the thanatursus is more likely to feast on it immediately. This probably leads to it mostly absorbing traits from more formidable foes and become more and more powerful over time. An average, grown up thanatursus combines the power and appearance of a couple of their prey. Some of them develop horns, similar to bulls or stags, most display the snout of a boar or fangs of a wolf. Some added more disturbing elements like human-like hands, elf-like faces or the wings of a giant bat. Even scales and tentacles are possible additions to their body. While the common thanatursus is an enough disturbing sight and threat, their very nature makes vastly different and more powerful variants a possibility. Sadly it's more than just a rumour that some of these creatures escaped the dream realms and began to roam the realm of Tibia. Though loners, these individuals acquired considerable power and already changed into creatures vastly different from the common thanatursus. With men as part of their common diet, they developed intelligence and ambition, preying on more and more dangerous foes to add their strengths to their own array of abilities.