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Rashid NPC Rashid: Svargrond. Details
War Wolves
Creature dossier

War Wolves

Race key warwolf

Mammals Canines Mammal Regular Common
Not summonable Convincible No invisible sight Can be paralysed
Hitpoints 140 HP
Experience 55 EXP
Armor 8 Armor
Speed 132 Speed
Mitigation 0.41x Mitigation
Charm points 15 Charm
Bestiary unlock 250 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
❄️ Ice 110%
💀 Death 110%
🔥 Fire 100%
🌊 Drown 100%
⚡ Energy 100%
🗡️ Physical 100%
✨ Holy 90%
🌿 Earth 80%
Combat details

Threat and Movement

Estimated max damage: 50
🗡️ Physical damage 50
Runs at 0 HP
Walks through None
Walks around Fire, Energy, Poison
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Ham
1-2 Common
Warwolf Fur
1 Semi-rare
Wolf Paw
1 Rare
Wolf Trophy
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-50
Creature intel

Notes and Lore

Notes

These giant wolves are usually tamed by Orcs to fight mounted on them, they run fast.

Bestiary

War Wolves are a race of fearsome beasts bred by orcs. They are much larger than their less dangerous cousins from which they evolved, reaching up to five feet in height, and in fact orcs often use them as mounts to ride on. However, War Wolves are dangerous opponents in their own right, endowed with awesome strength and vicious, razor-sharp teeth that can cut through armour and flesh alike. Also, War Wolves have proven to be so cunning in battle that some scholars believe these animals have acquired some kind of semi-intelligence. Of course these may only be rumours, but there can be no doubt that War Wolves hate all civilised races just as ardently as their masters do. A War Wolf will always fight to the death.

History

Although the sprites for war wolf were implemented on Update 7.0, the first known spawns of this creature were probably only implemented with the Ulderek's Rock revamp on Update 7.2.