TibiaXplorer TibiaXplorer
Rashid NPC Rashid: Svargrond. Details
Werelionesses
Creature dossier

Werelionesses

Race key werelioness

Mammals Felines Lycanthrope Regular Common
Not summonable Not convincible Sees invisible Paralyze immune
Hitpoints 3,000 HP
Experience 2,300 EXP
Armor 38 Armor
Speed 110 Speed
Mitigation 0.91x Mitigation
Charm points 50 Charm
Bestiary unlock 1,000 Kills
Combat reading

Damage Taken From Elements

Higher values mean better damage output.
❄️ Ice 125%
✨ Holy 105%
🌊 Drown 100%
⚡ Energy 100%
🗡️ Physical 100%
🔥 Fire 65%
🌿 Earth 60%
💀 Death 50%
Combat details

Threat and Movement

Estimated max damage: 1,075
🔥 Fire damage 375
✨ Holy damage 350
🗡️ Physical damage 350
Walks through Fire, Energy, Poison
Walks around None
Pushable No
Pushes objects Yes
Hunt value

Loot

Loot list from TibiaWiki data.
Item Qty Rarity
Gold Coin
1 Common
Platinum Coin
1 Common
Ham
1 Common
Small Enchanted Sapphire
1 Uncommon
Black Pearl
1 Uncommon
Crystal Sword
1 Uncommon
Moonlight Crystals
1 Uncommon
Lion's Mane
1 Uncommon
Rapier
1 Uncommon
Soul Orb
1 Uncommon
Meat
1 Uncommon
Ankh
1 Uncommon
Leather Helmet
1 Uncommon
Serpent Sword
1 Uncommon
Ivory Carving
1 Semi-rare
White Pearl
1 Semi-rare
Steel Helmet
1 Semi-rare
Lightning Headband
1 Semi-rare
Magma Legs
1 Rare
Crown Helmet
1 Rare
Lion Figurine
1 Very rare
White Silk Flower
1 Very rare
Threat profile

Abilities

🗡️ Melee 0-350 🔥 Fire Wave 0-375 🌀 Divine Strike 0-350
Creature intel

Notes and Lore

Behavior

Unknown.

Notes

Werelioness Artwork.jpg|Official Creature Artwork

Bestiary

The werelions are fundamentally different from all other known were creatures: They have learned to control the curse. This means that in their were form they don't turn into wild beasts that mindlessly attack anyone who comes close. Rather, they have the same control over themselves in this form as they have as humans. They can also control their transformation and consciously turn into their werelion form or back into human shape. Gradually, the werelions got so used to the curse that they saw it as a gift rather than a burden. They therefore began to deliberately pass the curse on to others whom they considered worthy - and from then on no longer called it "the Curse" but "the Gift".

History

* On OfficialNewsArchive 6555|February 01, 2022, its experience was decreased to 2,300 while its loot was decreased by 12%. * On OfficialNewsArchive 7619|November 7, 2023, its loot was decreased by 9%.